lørdag 28. desember 2013

Restoring Order and Releasing Demons


We drive off from Lady Amarite's mansion, the arbites provide us with the address for Euphemia Tessel. We might get to general Khan through her, and she seems like a more reasonable person than most of the inhabitants here. I feel really on edge, more so than usual. The strange thing is that it seems to go for the rest of the crew, and in fact the whole goddamn city. It's a tad late to go see Ms. Tessel, so we head back to HQ.

Back at the Folly there is fighting all around, enforcers are acting more aggressively after the noble killings. Attacks are thankfully completely disorganised. We head up to Precinct Marshal Skarmen's room. Dar has no trouble with the lock. The room is huge. Nothing of interest her really, then Laz finds a secret door.

There's a narrow and short hall leading into a small room. The floor in here is covered in dust, but frequently travelled by the look of the track marks. All the same person. The most recent tracks are about a week old.
Inside the room is the mirror! It is covered with a cloth. I start to approach, but Potter gets the eebie jeebies and Laz says we're not gonna enter. Dang.

Revisiting the good librarian - and it actually pays off. He claims that you can find some writing between the lines in volume three of the warpy books Holder-Smith got from the library. Need a prism, though.

Suddenly three empty men emerge from the morgue. We take them down, and I disarm one of the bombs. It has two separate mechanisms to set it off, one that auto executes on "death" and one the empty man can release himself. The body is covered in demonic writing. This might be part of the ritual that animates them. Holder-Smith draws some samples. This body has been autopsied here... a dock worker stabbed to death. Time to check out the morgue more closely.

The Tech Adept has quarters in the lower levels. We find him sleeping in some sort of harness and with two gunbots at his side. We wake him up and question him.

Checking the morgue, we find many bodies to be missing. About 30 in total, and all seem to be big, fit men who have been murdered.

Potter finds another secret entrance.

My memory here is hazy. I have the locket in my hands.... I need to go up. Up to the mirror.

We're all in the secret room at the Precinct Marshal's office. The mirror is unveiled. One half is whole, the other is a jigsaw of 13 puzzles, only two missing. There is a demon inside the mirror. It says I have an unclean spirit in me.

Holder-Smith is talking to the demon, it won't reveal it's name. It is trapped in the mirror by Erasmus. He claims to be in trouble if Erasmus returns. We can help each other it says. We find the missing pieces and release him and he will give us a vital clue to where Erasmus will return. It says the whole side of the mirror cannot be broken by conventional means.

We head down to discuss. We hear reports that general Khan's car has been shot down. Holder-Smith thinks we're dealing with a level 5 demon - malleus extremis. The Marshall arrives and marches inside the folly. He has empty men with him. We fight it out in the mirror room. The marshal goes into the mirror, as he does the risen fall. I yell for all to get the hell out. And we manage to get out before they explode.

We go back into the room and strike a deal with the devil, I mean demon. He vanishes further into the mirror.

Constantin arrives. We take him and a patrol and head out to the Clockwork court, filling him in on the way.
There is a big ass clock, and lots and lots of casualties here. The Precinct Marshal has killed the Planetary Governor. Holder-Smith addresses the government and reveals who we are.

Vice guvernor Maywroth is fighting with Tessel. Laz flashes the pin. Tessel seems pleased, Maywroth not so much.

Constantin will take temporarily take up the position as Enforcer General.

Now for the underbelly. We claim a meeting with the Rag Royals. They say that the team following us are an Inquisitorial Kill team of four operatives. A Son of dispater assassin, HB guard, Psykana templar and a tech priest.

We rest. They don't trust me now they know of my little "friend". More sleep for me, less weapons while sleeping.

The next day we have to head up to the space port to find a live astropath. Deliver a report.

Back on groun the Inquisitorial Kill team stops us in the middle of a street. They want to talk to us about the events on Xicarph, and invite us to "their" place. We insist that we can talk at the arbites HQ.

So... long story short. Holder-Smith mentions somethings about a Tyrant Star and all hell breaks loose. Oh yeah, and the big clue from the demon is that we need to find the Blind Tesseract.

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