fredag 15. mars 2013

The UnBroken Chain

After solving the case, we go back to Scintilla, for a debrief. We look around Scintilla some, (Lars) has found some interesting sights for us, so we travel about the hive for a bit. After a fortnight we are summoned to the Tricorn Palace.

Outside the palace we are met by Balthazar, who takes us directly to meet Whitlock. Unusual. Either we have impressed him very much, or the next job is either something his Interrogator should not know about, or is somehow embarrasing for someone.

Whitlock shows us a pictrecording from a mine on Sepheris Secundus. The recorder first shakes, as from an explosion, and then Assod Morir shows up, running from something. Then Baron Ulbrexis shows up, the owner of the mine. They discuss something, and start fighting. Both are competent fighters, and Assod is impaled by the Baron, but this does not seem to trouble him. He is about to strangle the Baron, when the Baron uses a digilas-ring, that produces a weird purple flame on Assods face, that seems to burn most of his skull away.

At the time when the recording is made, about 20 years ago, Ulbrexis is the leader of the terrorist organization Broken Chain, that aims to turn the feudal world Sepheris Secundus into a democracy. Morir is a member of the same.

Whitlock tells us that Assod is not dead, and shows us a picture taken only 14 days ago, and also tells us that Baron Ulbrexis has not been executed either, he is held in a cell in the Tricorn Palace. The Broken Chain is again operating on Sepheris, and is using a horrible kind of enormous magical bomb in the mines. The mines on Sepheris are very important for the sector, and the Inquisition wants the terrorists stopped, and this will be done by bombing the entire mine to slag if we fail to destroy the Broken Chain.

Whitlock charges us with enlisting the Barons help, and to go to Sepheris to find the HQ of the Broken Chain and Morir, assess the local situation and come up with a working plan of how to deal with the terrorists, until he arrives himself one month after us. Quite an assignment. We are told that the Inquisition offers Ulbrexis to be crowned King of Sepheris Secundus should he help the Inquisiton in this assignment.

The estate belonging to Ulbrexis is now held by a baron Alswere.

We speak to Ulbrexis, a heavyset man with violet eyes. He knows how to appease the machine spirits, unusual for a man from a feudal world like Sepheris. He explains he cooperated with the Adeptus Mechanicus to overachieve his tithe from the mines by an order of magnitude. His cooperation is ensured by his seemingly genuine worry over the lives of his former subjects, in light of the Inquisitors plan B, and does not believe he will be made King of Sepheris. I can't blame him, inserting a man with a democratic agenda as King must be against the emperors creed, even if he can up the productivity of the world tenfold.

The Inquisitor is impressed with our progress on getting the help of Ulbrexis, we are to leave on the chartist vessel Pax Behemoth. We get 200 thrones for a war chest, gather supplies and Ulbrexis and board the vessel. Captain Aizdur is an enormous man, easily 2 meters, and has a family charter signed by saint Drusus himself. Amazing.

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